13 Jan 12

fialux:

任天堂はなぜソーシャルゲームをやらないのか(下) ユーザーに自己効力感を促す制作方針の気骨と強み|コンテンツ業界キャッチアップ|ダイヤモンド・オンライン

yaruo

fialux:

任天堂はなぜソーシャルゲームをやらないのか(下) ユーザーに自己効力感を促す制作方針の気骨と強み|コンテンツ業界キャッチアップ|ダイヤモンド・オンライン

This post was reblogged from futodoki tumblr.

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